LOGAN SMITH
Devoted Digital Artist
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I have been using 3D development software since I was eleven years old and started when Blender first came out. I studied several veriaties and aspects of art at the Art Institute of Portland. I have surpassed half of my life in experience with digital arts. I am just as accomplished musician as I am 2D and 3D artist and in a round about way, am a jack of all the artistic trades. I also program and do amazing voice overs. Currently I have a team of three, two amazing employees and myself. Combine we complete the artistic loop with so many abilities it's hard to believe.
Talent list:
3D asset creation
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Modeling
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Texturing (Nrm, Disp, Diff, Spec -all 8192)
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Rigging
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Animating
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Professional, Low/Medium/High Poly and to Scale
2D image manipulation
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Logos
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Custom scenes/images
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Surreal landscapes
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photo realistic
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photo restoration
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Lighting/shadows/corrections
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300dpi minimum released content
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Properly layered/grouped PSD available upon request
Audio
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Piano
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Guitar
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Cello
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Violin
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Banjo
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Drums
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Synthesizer
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Voice overs
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Sound effects
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48000 Hz Audio Recording minimum
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Studio microphone setup
Game Development
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Programming languages in C# C++ JS
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Landscape creation
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Asset placement
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Path layout
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Effective/interactive/destructive environments​
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2D and 3D world optimization
For job offers, please use contact page and we will get back to you shortly.